At every turn, gamers are quick to share their rankings of the best titles of 2025. However, what of the flops, the low achievers? We'll take a few moments to honor the absolute worst games of the year, as determined by the aggregate scores from Metacritic. Are all of these games as bad as the reviews suggest? Let's find out.
10. Welcome Tour for Switch 2
Metascore: 54/100, User Score: 3.4/10
Initial reactions to this tech demo were colored by its $9.99 price tag, with many expressing disappointment it wasn't a free pack-in like similar console launches. Critical opinion was quite mixed, from harsh disappointment to slightly kinder appraisals that highlighted the polished software underneath the controversy. In spite of the controversy, the title proved to be a strong digital seller during its launch month.
9. Rennsport
Aggregate Score: 53/100, User Score: 3.2/10
Marketed as "beyond a racing game," this driving sim from Competition Company and Teyon garnered pretty unanimous reviews. Critics noted that the game was lacking in nearly every way, especially in a year featuring high-quality racing games. For many, this underwhelming entry was better off left in the garage.
8. Bubsy's Purrfect Collection
Metascore: 53/100, User Score: 8.6/10
Before we start: the awkward colon usage is a minor annoyance. This collection of 1990s-era mascot platformers revives a sarcastic feline known for constant quips. Critics observed that these games haven't aged well in their time and feel dated with age. The improbably high user score remains a baffling contrast to the Metascore.
7. Nen x Impact
Metascore: 53, Audience Score: 3.5
This *Hunter x Hunter* fighter encountered significant backlash from both critics and players. It was lambasted for a small roster of characters and a severe lack of gameplay modes. User reviews was particularly harsh, with some voicing a wish that the title's failure would serve as a lesson for similar releases.
6. Neptunia Riders Vs Dogoos
Aggregate Score: 51, User Score: 5.3
Based on the niche Hyperdimension Neptunia series, this bike-riding title tasks players with rounding up slime-like creatures. Reviewers felt that its effort to channel a unique feel ultimately fell flat, coming across as more of a low-effort product than a meaningful series entry. Its 3-hour duration combined with a $40 price tag seemed like a bold choice.
5. Captain Blood
Metascore: 50, Audience Score: 5.3
This title is a piece of lost media from the past, seeing the light of day after nearly two decades in legal limbo. The publishers opted to keep the game as an authentic product of its time, fully aware that today's audiences might criticize its dated design. As such, many reviews remarked that the fascinating story of its resurrection was far richer than the game itself.
4. Scar-Lead Salvation
Metascore: 44, User Score: 2.4
This anime-art action game drawing from games like *Returnal* fell flat with critics. Common complaints were bland enemy design, samey environments, and a unengaging plot. A much-criticized system involving the character's attire was seen as adding nothing and detracted from the game's overall experience.
3. Paramedic Simulator
Aggregate Score: 44, User Score: 4.9
Recall the tense surgery games of the past, then strip away the satisfying gameplay. That, according to reviews, is roughly *Ambulance Life*. Players found the ambulance-driving sequences to be tedious and repetitive, and the treatment of mental health topics was criticized as being poorly executed. The overall experience was deemed largely unsatisfying.
2. Tamagotchi Plaza
Aggregate Score: 43, User Score: 5.8
This new direction for the classic digital companion formula turns the franchise into a shopping simulation title. The result, per critics, was a vapid assortment of basic activities that very soon overstayed its welcome. Some reviews went so far as to declare it one of the worst titles available on its platform, citing a complete absence of satisfying gameplay.
1. MindsEye
Aggregate Score: 37, User Score: 2.5
Arriving as a high-profile open-world action game from a ex-Rockstar veteran's well-known figures, *MindsEye* was a spectacular commercial failure. Reviews savaged its poor shooting mechanics, boring plot, and a host of game-breaking glitches. Many found it to be a regression compared to much older games in the similar style. Among the overwhelming criticism, a tiny number of fans found fun in the experience, serving as a lonely counterpoint.